Video Game Design & Development
$2402 per person
Video game designers have next-level creativity and a passion for storytelling. Whether you are an enthusiastic gamer exploring this as a hobby or a design professional looking to expand your career opportunities, this game design course will help you discover new and unique ways to approach video game design and development. You will upgrade your ability to conceptualize, design, and develop your games so you can tackle more complex projects where every detail matters.
During your video game design training, you will learn programming languages, mathematics skills, game asset creation, modern real-time game engines, and general game development techniques. You will gain skills for creating your own textured and lit real-time 3D scenes. By the end of this game design course, you will have built three complete games: a 3D arcade game, a first-person adventure, and a custom game of your own.
In this demanding and growing world of video games, you need to continuously learn video game design to ensure your technical skills are up to date. This comprehensive game design course will challenge you to conjure up intricate worlds and narratives, so you can be competitive and thrive in this in-demand industry.
Note: No prior training or experience is required. This online certificate course is designed and developed by a Unity Authorized Academic Training Partner with over 20 years of professional experience making games and teaching video game development.
What you will learn
- Develop a strong foundation in programming languages
- Discover how to design and create video games for PC
- Understand the technical and aesthetic fundamentals for creating a successful game
- Become proficient in mathematical concepts common across different game projects
- Embark on an independent study module during which you will create your own game
- Gain skills for creating your own textured and lit real-time 3D scenes that can be experienced in modern game engines
How you will benefit
- Obtain an in-depth understanding of the Unity Engine and its application in creating games and simulations in various genres
- Gain confidence in your design skills and tackle larger and more advanced projects, both in and out of the gaming field
- Build three complete games: a 3D arcade game, a first-person adventure, and a custom game of your own
- Jump-start your career as a video game designer, whether you want to work at an organization or pursue independent projects
Enrollment
-
Included
BadgeCertificate of CompletionSelf-paced -
Not Included
College CreditsExam VoucherNational Certification
C# Programming Primer for Unity Game Development
- How to Create a C# Program in Visual Studio
- Console Input and Output
- Variables
- Arithmetic Operators
- Logical Operators
- Random Numbers
- Controlling Program Flow
- Repetition
- Arrays and Multidimensional Arrays
- Functions and Methods
- Classes and Object-Oriented Programming Design
- Strings
- Data Structures
How to Create a C# Program in Visual Studio Console Input and Output Variables Arithmetic Operators Logical Operators Random Numbers Controlling Program Flow Repetition Arrays and Multidimensional Arrays Functions and Methods Classes and Object-Oriented Programming Design Strings Data Structures
- Real Numbers
- Algebra
- Set Theory and Functions
- Polynomials
- Trigonometry
- Vector Mathematics
- Matrix Mathematics
- Quaternion Algebra
- Linear Transformations
- Analytic Geometry
General Game Modeling and Texturing
- Interface and Rendering Modes
- Primitives, Meshes, and Mesh Editing
- Pivots and Manipulators
- The 3D Cursor
- Object Join, Separate, Duplication
- Polygon Structure and Count
- Modeling with Bevel, Extrude, and Multiresolution Modifiers
- Spin Tool and Splines
- Image Planes
- Texture Maps and UV Unwrapping
- Creating and Saving Scenes
Unity Game Engine Foundation
- Creating Projects
- Understanding Unity's User Interface
- Cameras and Viewport Navigation
- Scene Architecture
- Game Objects
- The Inspector
- The Asset Browser
- Real-Time Lighting and Lighting Models
- Pre-Computed Lighting and Lightmaps
- Material Creation and Usage
- Scripting
- Object Physics
- User Input Handling
- Post-Processing
- Particle Systems and Special Effects
- Audio
- User Interface Design and Development
- Menus and Closing Credits
- Game Development Project (3d Arcade Game)
Physical Work Environment
- Navigation and Pathfinding
- Asset Preparation and Pipeline
- Humanoid Retargeting and Skeletal Animation
- Animation State Machines
- Mechanism with Environment Navigation
- NPC / Enemy AI Systems Development
- AI State Machines
- AI Player Targeting and Threat Detection
- FPS Movement and Camera Controller
- Screen Image Effects
- Ragdoll Physics and Reanimation
- Body Part Aware Damage Systems
- NPC Player and Environment Awareness
- Audio Mixer Scripting and Pooling and Collections
- Game Sound Systems
- Scriptable Objects
- Player Damage and Pain
- Stamina Systems
- User Interface Design and Development
- Game Development Project (First Person Apocalyptic Shooter)
Advanced Unity Game Development II
- Interactive Items (Switches, Doors, Keypads, Drawers, etc.)
- Heads Up Displays
- Player Inventory Management System
- In-Game PDA with Imagery, Text and Audio
- In-Game Journals with Image Viewer
- Arms and Weapon System
- Inverse Kinematics for Head Movement
- Procedural IK Stair System
- Navigation Areas
- AI Door Management System
- Potential Visibility Set (PVS) System
- Night Vision Goggles and Flashlights
- Item Collection and Player Backpack
- Player Sickness/Infection System
- Object Outline Effects
- Factions (Friendly/Enemy) System
- NPC Animation and Avoidance Culling
- In-Game Map and Blueprints System
- Lockpicking System
- Missions and Objectives System
- Crafting System
Requirements
- This course must be taken on a PC. Macs and Chromebooks are not compatible.
- CPU: Intel Core i5 / AMD Ryzen 5
- System Memory: 8 GB or higher
- GPU: DirectX 11 or OpenGL 3.2 compatible graphics card (2 GB+ VRAM)
- Disk: 25 GB+ free space
- Sound: DirectX 11 compatible sound card
- PC: Windows 10 or later.
- Browser: The latest version of Google Chrome (strongly recommended), Mozilla Firefox, or Microsoft Edge.
- Microsoft Visual Studio Community
- Blender 3D Modeling Software (Latest)
- Unity Game Engine (2018.3 and 2022)
- Adobe Acrobat Reader
- Software must be installed and fully operational before the course begins.
- Email capabilities and access to a personal email account.
